Stat Priority

ClassSecurity (or Officer Duckman for late game)

150% sanity retention anchors the front desk across the long shift.

Speed100% baseline

Speed is irrelevant at the desk — the bottleneck is camera math.

Sanity Pool150% (Security) / 200% (Duckman)

Absorbs the inevitable sanity tax from late-game anomaly sightings.

InventoryPhoto Camera + Taser + 2x Counter Items

Locked loadout: leave the Maple Syrup and Fire Extinguisher to ward runners.

Rotation Plan

  1. Photo Camera capture on every incoming patient
  2. Cross-reference Monitor Camera — discrepancy > 0% = Skinwalker
  3. Lethal Error: dispense wrong item to suspected Skinwalker for 0% penalty
  4. Taser direct only when battery is full and Skinwalker is confirmed
  5. Rotate to Office every 5 minutes for coffee sanity recovery